
Jeff Sauro • May 15, 2012
Errors can be categorized as slips (like a typo) or a mistake (incorrect goal) and are common occurrences in usability tests. Errors are often caused by problems in an interface and lead to longer task times, higher task failure and lower satisfaction ratings. While errors can't be entirely eliminated, they can often be reduced substantially be reducing the opportunity for an error.[Read More]

Jeff Sauro • May 9, 2012
Regardless of whether you're more on the research side or more on the design side of the User Experience, here are five skills that will make you more valuable and effective in your job.[Read More]

Jeff Sauro • May 1, 2012
The MOD 1000 Mobile Observation Device is a lightweight rig for recording mobile screens and interactions for usability tests. The macro focused camera is mounted on a lightweight aluminum plate with a grip-tight surface. The image of the user's phone stays still while the user moves and manipulates their device instead of being confined to laying it flat on a desk.
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Jeff Sauro • May 1, 2012
When it comes to testing websites there are many unmoderated and moderated solutions. But if you've ever tried to evaluate an app or website on a mobile phone or tablet there are fewer options. Here's our solution.[Read More]

Jeff Sauro • April 24, 2012
Increasingly companies are adopting the Net Promoter Score as the corporate metric. All metrics, including user experience metrics should roll up to the Net Promoter Score. Here are 10 things to know about the Net Promoter Score if you're concerned about improving the user experience.[Read More]

• April 17, 2012
One of the simplest ways to measure any event is a binary metric coded as a 1 or 0. It's at the heart of computing and plays a critical role in user research.[Read More]